I’m very proud of the Saw franchise and feel grateful to have had the opportunity to work on it. It a piece of cinema history now. I also have a real fondness for Outlander as it was one of the most epic projects that I’ve done. I had to research it like crazy and learn everything about viking architecture, culture, weaponry etc. We had to build everything, weaponry and huge sets that included a viking village with 22 buildings and an 80 foot Viking ship that was fully practical. The craftsmanship from the whole crew was outstanding in every department. I’ve always loved viking stories and would love to direct a viking feature now.
Category: art direction
Art Department Interviews
Read interviews from top people working in the Art Department in the movie industry today. Production Designers. Art Directors. Storyboard Artists. Costume Designers.
Interview with Oscar Nominated Production Designer Anne Seibel (Midnight in Paris, Bonjour Anne)
Anne Seibel earned an Oscar Nomination for “Midnight in Paris”. Based in Paris, she has worked with some of the top directors in the world today, including Steven Spielberg, David Frankel, M. Night Shyamalan, Sofia Coppola, Clint Eastwood, and 3 Production Designer assignments with Woody Allen.
Go to her website: http://www.anneseibel.com/
Interview with Special Effects Supervisor Daniel Acon (Zoolander 2, Gangs of New York, Passion of the Christ)
I think that practical special effects will always be required for many situations in movies but there is a fast growing technology which allows many practical fx to be recreated in post production by the visual effects team. From explosions to squibs, there are many
visuals that now can replace to a good degree our practical fx. There will always be challenges but also innovations with new technologies, practical special effects are developing with them and are always sharing more with visual effects.
Interview with Animator Matt Burniston (The Mega Plush – Winner Best Film January 2016 Film Festival)
I loved it. It was a totally new experience for me. I’ve obviously shown the film to a lot of friends and people I meet, and it is great to see their reaction as they watch the film. But having people who know about film talk about and comment on your work is something very different. The fact that the audience picked up on some of the small details about the characters & story line gives me a renewed devotion to finish up the series.
Interview with Oscar Nominated Production Designer Michael Corenblith (Apollo 13, The Blind Side)
What an honor it was to talk with the amazing Production Designer Michael Corenblith. His resume is filled with some of the best movies in the last 20 years, including: Saving Mr. Banks, The Campaign, Game Change, Dinner for Schmucks, The Blind Side, Frost/Nixon, Apollo 13.
Interview with Storyboard Artist Stephen Forrest-Smith (Star Wars, Harry Potter, The Dark Knight)
There really is no normal to my job anymore. Every project seems to be different and now and asks for different. A film project could call on a storyboard artist at any stage from pre-pre production, ( when the film is trying to get funding) right the way through to post production for VFX, (after principal photography has been completed). The bulk of my work tends to be early in the pre-production taking the first pass at sequences to get the ball rolling on them. Usually I’d start with a chat with a Director, though it could be VFX supervisor, production designer and then work on from there. I use to expect to finish when filming starts but now i might stay almost to the end of shooting then be called back for reshoots and post production.
Interview with Graphic Designer Tina Charad (Maleficent, Fifty Shades of Grey)
It really does depend. On the whole, a large studio film in the UK could be 9/10 months work. The prep time is longer as is the shooting schedule. I have worked both in the UK, where I started and the US, where I now live. In the UK the Graphic Designer is really responsible for a large amount more work than the US. That may sound bizarre in terms of the work load varying but in the US there are a lot more print houses and production places that can facilitate some of the graphic design parts where as in the UK, the Graphic Designer creates all the Art department, set dec & prop pieces – no matter how big or small.
Interview with Art Director Jeremy Woolsey (Pitch Perfect, Million Dollar Arm, Dirty Grandpa)
You’ve worked in the Art Department in over 40 productions in the last 10 years. Is there one or two films that you’re most proud of?
I am proud to be a part of the runaway hit
“Pitch Perfect” .. That film has touched a great deal of people. And I think our work on “Million Dollar Arm” was rewarding.
The ART of ART DIRECTION and PRODUCTION DESIGN in the movies.
ART DIRECTING FILMMAKING NOTES Production Design – the domain of the art director – is the visual art and craft of cinematic storytelling. The most important job that no one outside teh industry knows about The art director renders the screenplay in visual metaphors, a color palette, architectural and period specifics, location designs and sets.… Continue reading The ART of ART DIRECTION and PRODUCTION DESIGN in the movies.